Board game reviews, news and commentary.
Previous Posts...
Board Game Breakfast Segment #18: Working Backwards
Head in the Clouds
Group gaming your improve you help backwards working can? That's the question I ask on this week's Board Game Breakfast segment by The Dice Tower.
Updated: July 29, 2014
 
Board Game Breakfast Segment #17: Technology In Board Games
Head in the Clouds
What role should technology play in board games? That's the question I ask in my segment on The Dice Tower's Board Game Breakfast show this week.
Updated: July 29, 2014
 
Firewall Preview
Get Your Wings (Reviews)
Do you have the L33T skilz necessary to crack the central mainframe and take control of it? Find out in this preview of Firewall, which pits hacker against hacker, by Sarcastic Robot games.
Updated: July 23, 2014
 
GTS Come And Play Day 2014: Conclusion
Events
I hope you've found this series of videos interesting and entertaining. It was a nice opportunity for a post-Origins, pre-GenCon peek into recent and upcoming releases. Thanks to GTS for hosting the event, to all the publishers who spoke with me!
Updated: July 11, 2014
 
GTS Come And Play Day 2014: Strike A Pose / Hearts Of AttrAction
Events
At GTS, R&R Games was giving hilarious demonstrations of two of their new games: Strike A Pose and Hearts Of Attraction. Let's have Dan DeLorenzo of R&R Games get us in on the fun.
Updated: July 11, 2014
 
GTS Come And Play Day 2014: Zombies Keep Out
Events
Join me at the Privateer Press booth at GTS to glean more information about Zombies Keep Out; a cooperative, wacky zombie invasion game.
Updated: July 11, 2014
 
Board Game Breakfast Segment #15: Do You Smell?
Plays Well With Others
I have some background in publishing, so there’s a thrill I get from the bouquet of freshly printed publications. In the mid-90’s, when I was introduced to Magic: The Gathering, every pack offered the opportunity of odoriferous inebriation. There’s nothing else that quite smells like a fresh pack of Magic cards. Can the scent of a freshly cracked pack become habit forming?
Updated: July 10, 2014
 
Board Game Breakfast Segment #14: Snacks, Spills and Stains
Plays Well With Others
Carl wrote and asked, “when playing, how do you handle food and beverages, and the ever looming threat of spills?” Excellent question. Here's my take on the subject...
Updated: July 10, 2014
 
Board Game Breakfast Segment #13: Trains Terrain
Plays Well With Others
I recently did a couple segments on upgrading the train cubes in Trains. Anyway, since then, I’ve received requests for suggestions on upgrading the stations and maps in Trains as well.
Updated: July 10, 2014
 
GTS Come And Play Day 2014: Skull And Shackles
Events
The Pathfinder Adventure Card Game is preparing to release a completely new series: Skull And Shackles. What new features, dangers and innovations will this next series bring to the Adventure Card Game system? Mike Selinker, the game's designer, was on hand to divulge some of its secrets.
Updated: July 8, 2014
 
GTS Come And Play Day 2014: Shadows Of Brimstone / Dark Gothic
Events
Sometimes you can mix two themes together to present a new flavor that's more than the sum of its parts. Such is the case with Flying Frog games' Shadows Of Brimstone, a cooperative western adventure with otherworldly mysteries to discover. Jason Hill from Flying Frog Games took some time to talk to me about two of their upcoming releases: Shadows Of Brimstone and Dark Gothic.
Updated: July 8, 2014
 
GTS Come And Play Day 2014: Destination Neptune
Events
Destination Neptune combines research, economic management and exploration in a game where players explore their way to the planets beyond the martian asteroid belt. Ian Brody from Griggling Games talked to me about his company's first major release.
Updated: July 8, 2014
 
GTS Come And Play Day 2014: 7th Hero & Lost Legacy
Events
Two new games that evolved from "micro game" roots were being discussed by AEG at GTS: 7th Hero and Lost Legacy. Let's see how they continue evolving the micro game genre.
Updated: July 8, 2014
 
GTS Come And Play Day 2014: The Maze Of Games
Events
Another interesting item at GTS was a puzzle adventure book by Mike Selinker of Paizo publishing. The book's pages aren't in the correct order, so, in order to complete the story, you'll need to weave your way through it. But, this isn't a choose your own adventure book, oh-no. Instead, you'll need to solve a series of increasingly difficult puzzles in order to put the story in the right order. It's a story and a series of games all in one.
Updated: July 3, 2014
 
GTS Come And Play Day 2014: The Hare And The Tortoise
Events
At the GTS trade show, iello was demonstrating the third installment in their "Tales And Games" series, The Hare And The Tortoise. What twist does this title put on this classic fable?
Updated: July 3, 2014
 
GTS Come And Play Day 2014: New Mage Wars Mages
Events
The Arcane Wonders booth had a huge Mage Wars banner hanging behind it, which included... what's this? Two new mages that will be released in the near future? I asked Scott Morris from Arcane Wonders if he'd mind spilling the beans on these two new characters.
Updated: July 3, 2014
 
GTS Come And Play Day 2014: Shadowrun Crossfire
Events
Shadowrun Crossfire by Catalyst Game Labs takes deck building to the next logical step by adding character development and continuity to the environment. Randall Bills from Catalyst Game Labs took some time to discuss this, and several other things that make Shadowrun Crossfire unique.
Updated: July 3, 2014
 
GTS Come And Play Day 2014: Quartermaster General
Events
While I do dig a good epic war gaming session from time to time, other times you just want a faster paced experience. That's why my ears perked up when Ian Brody from Griggling Games spoke to me about Quartermaster General, a war game that reduces the amount of fiddly bits to let you concentrate on the game experience.
Updated: July 2, 2014
 
GTS Come And Play Day 2014: Got 'Em!
Events
One of the nice things about the GTS trade show is that publishers were discussing not only up and coming releases, but also older games that may have flown below your radar. Ray Wehrs from Calliope Games took the time to speak with me about one such game, Got 'Em, a deceptively simple and really fun abstract strategy game.
Updated: July 2, 2014